Friday, January 23, 2015

Sunday, January 18, 2015

Blog Post Final Reflection



Game Reflection 

I first thought of the layout to be more of a story with completely different ideas for the levels. I wanted it to be a fun and cute game with a story with it as well. There was a lot of problems when I wanted to switch the backgrounds for some reason. I figured out how to switch in a way that wasn't too  soon and missed out on some information before the scene was supposed to change. I tested it over and over again until it worked. Sometimes if it wasn't working and I started to get frustrated with i tor myself I would just move on to something else and go back to it later. I think the game does work how I intended it to. Minor things here and there aren't exactly how I pictured them to begin with, but overall the concept and story was what I was originally thinking. I am mostly proud of the fact that I completed it by myself without asking for help. Throughout this entire Scratch unit, I asked for a lot of help so I am proud that I have a working game done all by myself! I'm a little disappointed that some of my original ideas never made it into the final game, but the game still makes sense without them so I wasn't that upset.

Final Scratch Game

Wednesday, January 14, 2015

Final Scratch Game

Gobo's Adventure 
The goal of my game is to have Gobo meet Scratch Cat at a baseball game. There will be many obstacles on your journey. Gobo and Scratch Cat both start in their bed room and decide to meet at a baseball game. Scratch Cat leaves right away, but Gobo must do things and needs your help to get to the baseball game in time! 

Level 1: School 
Before Gobo can go to the game, he must go to school. Once at school you must click the numbers in order to complete. After you are finished, you will move on to level 2.  

Level 2: Food
Gobo must eat healthy food to have enough energy for the game. There are many different options of food on the screen. It is your job to pick the right and healthy foods for Gobo to eat. Once your score reaches 50 points, you will move on to level 3.

Level 3: Balloon 
Finally, on Gobo's way to the game he passes  Perry the Penguin. His balloon floated away and is out of his reach. Perry knows that Gobo can fly and asks him to get his balloon down. Use youre arrows on your keyboard to control Gobo to get the balloon. Once you have it, give it back to Perry the Penguin. Now you are ready for the game!

Final Level: Baseball Game
You made it! You helped Gobo make it to the Game in time! 

Sprites used: Gobo, Scratch Cat, Penguin
Backgrounds used: Bedroom, School, Room, outside, baseball game. 
Scoring: Score will be kept on level 2  only. 1 point per healthy food eaten. 
How to win: Help Gobo through the obstacles and make it to the game.
Levels: 3 Levels (plus final level)
Difficulty: The difficulty increases throughout the game. 

Friday, January 9, 2015

Nutrition Game

Describing Two Student Games

Megan M made a really cool alphabet game. If you clicked the letter on the key board, the letter on screen would change into an animal and say what the letter is for.

Emma's game was a little different. If you clicked on the sprite it would change into a different object and then say what it was. The speech bubble would stay up for a few seconds and then disappear. If you clicked the letter again the words would come back up.

Scenes Reflection

What does the stage have in common with sprites?


  • You change the background the same way you would change a costume for a sprite. 


How do you initialize sprites in a scene?


  • You have to add the block "when background switches to ..." to have a sprite do something.   


What other types of projects (beyond animations) would you use scene changes?


  • You can use scene changes in many other projects, like a skit. 
How did other classmates use backdrops in their projects?

  • Some people did the same thing I did when creating scenes and just changed the big background, but some made it smaller than the full screen and had the sprite glide to whatever was there. 



Friday, December 19, 2014

Penguin Jokes (conversation) Reflection

How would you describe broadcast to someone else?

  • broadcasting is making a sprite wait until another sprite do something and then triggers it to do an action afterwards. 

When would you use time in a project? When would you use broadcasting?

  • I would use timing when they sprites are doing actions. I would sue broadcasting when they are supposed to be talking to each other. 

Penguin Jokes Remix (conversation)

Making Blocks Reflection

How would you explain "Make A Block" to someone else?

  • I would say it's putting a bunch of commands of your own inside one block that you create. Looking at it it would look like something is 'Flying', but behind that block that you made are a lot of other commands that aren't seen. 
When might you use "Make A Block"?
  • I would use make a block if my script is too long and I want to organize it better so it can make more sense. 

Making Blocks

Debug It's Reflection

What was one debugging strategy that you used?

  • I used trial and error a lot when trying to debug things. I tried many different options before I found the one that worked the best. 

How would you help someone else learn how to debug a project?

  • I would help them by having them try all the possibilities to fix the project and then have them look more closely on the one that makes most sense.   

Thursday, December 18, 2014

10 Block Challenge- Relfection

How does this activity help you learn Scratch?

  • Doing this activity was helpful because it made me more comfortable with the commands what each one does. 

How does the 10 block restraint impact your ideas?

  • Only being able to use 10 blocks was difficult because there was limited things that the cat could do, even if I wanted it to do more. 

10 Block Challenge

Try It Out- Reflection

What was surprising about the activity?

  • I thought that putting it all together for a final product was different than what I thought it would be like. I also was surprised by name "Costume" and "Sprite". I sometimes get those mixed up. 

How did it feel to be led step-by-step though the activity?

  • I like being led step-by-step by YouTube videos because you are able to pause it and figure it out on your own, without it going to fast. 

As a learner (with Scratch and beyond), when do you like having more structure?

  • I like having more structure when it comes to certain directions and what should be on our blog. 

When do you like having more freedom?

  • I like having more freedom when we can try things out and make them unique and reflect who you are. 

When do you feel most creative?

  • I like to feel most creative when we can make pretty much whatever scene we want to, as long as it follows the certain requirements. I don't like when we have to make a scene that's exactly like someones else.